 1  ONERR  GOTO 9500
 2 A =  USR (1):A =  USR (2): & WINDOW0,40,0,24: HOME : TEXT :A =  USR (0)
 3  DIM KA(8),KB(8),KC(8),OB$(9),OB(9,6)
 10  &  READ "USER.PLAYER": INPUT NM$,NA%,NU%,CY%,CX%,CL,RA
 20  FOR I = 1 TO 8: INPUT KA(I),KB(I),KC(I): NEXT I
 30  INPUT GP,XP,AR,PA,PR,EN,OB,LP%
 40  IF OB = 0 THEN 70
 50  FOR I = 1 TO OB: INPUT OB$(I): FOR J = 1 TO 6: INPUT OB(I,J): NEXT J: NEXT I
 70  &  END 
 80  &  RECALL "SCRN.TOWN-4",8192: &  RECALL "DATA.TOWN-4",7471:A =  USR (1): POKE  - 16304,0
 85  & WINDOW4,32,7,16
 90  DEF  FN T(X) = ((AR = X) OR (PA = X) OR (PR = X))
 100  FOR I = 1 TO 8: READ C1$(I): READ C1(I): NEXT I
 102  FOR I = 1 TO 8: READ C2$(I): NEXT I
 103  DIM CA(4,8): FOR I = 1 TO 4: FOR J = 1 TO 8: READ CA(I,J): NEXT J: NEXT I
 104  DIM EQ(9,6,3): DIM EQ$(9,3)
 106  FOR I = 1 TO 3
 107  FOR J = 1 TO 9
 108  READ EQ$(J,I)
 110  FOR K = 1 TO 6: READ EQ(J,K,I): NEXT K
 112  NEXT J
 113  NEXT I
 114  FOR I = 1 TO 6: READ RA$(I): NEXT I
 116  FOR I = 1 TO 4: READ CA$(I): NEXT I
 120  & CLS: & SCRN1,2: GOSUB 17100: VTAB 21: HTAB 11: PRINT "Possibilit{s"
 130  VTAB 8: HTAB 6: PRINT "1)Audience royale"
 140  HTAB 6: VTAB 9: PRINT "2)Temple d'Ar}s"
 150  HTAB 6: VTAB 10: PRINT "3)Guilde"
 160  HTAB 6: VTAB 11: PRINT "4)Enchanteur"
 170  HTAB 6: VTAB 12: PRINT "5)Armures"
 180  HTAB 6: VTAB 13: PRINT "6)Armes"
 190  HTAB 6: VTAB 14: PRINT "7)Examen"
 200  HTAB 6: VTAB 15: PRINT "8)Jeter"
 210  HTAB 6: VTAB 20: GET A$
 220  IF  ASC (A$) = 27 THEN 9000
 230  IF  VAL (A$) < 1 OR  VAL (A$) > 8 THEN 210
 240  ON  VAL (A$) GOTO 1000,2000,3000,4000,5000,6000,7000,8000
 1000 V% = 0
 1010  & CLS: GOSUB 17100: VTAB 21: HTAB 13: PRINT "Valdrin"
 1020  FOR I = 1 TO OB
 1030  IF OB(I,1) = 46 THEN V% = I: GOTO 1100
 1040  IF OB(I,1) = 44 THEN V% = I:LP% = 1: GOTO 1300
 1050  NEXT I
 1060  VTAB 10
 1070  HTAB 5: PRINT "Le roi est occup{ par ses"
 1080  HTAB 5: PRINT "devoirs envers son harem."
 1090  GET A$: GOTO 120
 1100  & CLS: VTAB 8
 1105 A =  USR (3)
 1110  PRINT "Salut @ toi, vaillant {tripeur  de cyclopes. Comme tu le sais mafille a {t{ enlev{e par Beltrik le d{prav{. Or son mariage avec Bortrog permettrait de sceller  une alliance avec les trolls."
 1120  GET A$
 1150  PRINT "De plus la rumeur affirme que   Beltrik se serait lass{ de ma   fille dont les orifices sont    maintenant trop larges pour ses besoins. Il l'aurait donc confi{";
 1160  GET A$
 1200  PRINT "@ sa complice, la Matriarche    pour l'amusement de ses trolls. D'ailleurs Bortrog ne sera que  trop heureux de r{compenser l'  {x{cuteur de sa rivale. En par- lant de r{compense, voici un    accompte."
 1210  GET A$
 1220 A =  USR (2)
 1260 GP = GP + 500: IF GP > 9999 THEN GP = 9999: GOSUB 17200
 1270  GET A$
 1280 OB(V%,1) = 60
 1290  GOTO 120
 1300  & CLS:A =  USR (3): VTAB 8
 1310  PRINT "Bravo tu a retrouv{ ma fille    bien aim{e. Cependant, les ta-  rifs des courtisanes {tant de   plus en plus chers, je manque unpeu de liquidit{s. En compensa-"
 1320  GET A$
 1330  PRINT "tion voici des estampes que ton receleur habituel te paiera     bien."
 1340  GET A$:OB$(V%) = "Estampes":OB(V%,1) = 60:OB(V%,2) = 10000
 1350 V% = 0
 1360  FOR I = 1 TO OB
 1370  IF OB(I,1) = 45 THEN V% = I
 1380  NEXT I
 1390  IF V% <  > 0 THEN 1400
 1395 A =  USR (2): GOTO 120
 1400  PRINT "De plus mon enchanteur t'ensei- gnera l'usage d'un des pouvoirs de Muryaden."
 1410 OB(V%,1) = 30:OB%(V%,6) = 5
 1420 A =  USR (2): GOTO 120
 2000  REM  TEMPLE
 2005 C1(1) = 1: IF KC(2) > 15 THEN C1(1) = 0
 2010  & CLS: GOSUB 17100: VTAB 21: HTAB 14: PRINT "Temple"
 2020  GOSUB 17200
 2040  FOR I = 1 TO 8
 2050  VTAB 7 + I: HTAB 6: PRINT I;")";C1$(I)
 2060  VTAB 7 + I: HTAB 21: PRINT C1(I);" PO"
 2080  NEXT I
 2090  VTAB 20: HTAB 6: GET A$
 2100  IF  ASC (A$) = 27 THEN 120
 2110  IF  VAL (A$) = 0 OR  VAL (A$) = 9 THEN 2090
 2120  IF C1( VAL (A$)) > GP THEN 2090
 2130 GP = GP - C1( VAL (A$))
 2140  GOSUB 17200
 2150  ON  VAL (A$) GOTO 2200,2220,2240,2260,2280,2300,2320,2340
 2200 KC(5) = KA(5): GOTO 2090
 2220 KC(6) = KA(6): GOTO 2090
 2240 KC(3) = KA(3) + 7: GOTO 2090
 2260 KC(4) = KA(4) + 7: GOTO 2090
 2280 KC(5) = KA(5) + 7: GOTO 2090
 2300 KC(6) = KA(6) + 7: GOTO 2090
 2320 KC(7) = KA(7) + 7: GOTO 2090
 2340 KC(8) = KA(8) + 7: GOTO 2090
 3000  REM  GUILDE
 3010  & CLS: GOSUB 17100: VTAB 21: HTAB 14: PRINT "Guilde"
 3020  GOSUB 17300
 3040  FOR I = 1 TO 8
 3050  VTAB 7 + I: HTAB 6: PRINT I;")";C2$(I)
 3060  VTAB 7 + I: HTAB 21: PRINT CA(CL,I);" XP"
 3080  NEXT I
 3090  VTAB 20: HTAB 6: GET A$
 3100  IF  ASC (A$) = 27 THEN 120
 3110  IF A$ = "9" OR  VAL (A$) = 0 THEN 3090
 3120  IF CA(CL, VAL (A$)) > XP THEN 3090
 3130 XP = XP - CA(CL, VAL (A$))
 3140  GOSUB 17300
 3150  IF  VAL (A$) > 4 THEN CL =  VAL (A$) - 4: GOTO 3040
 3160 KA( VAL (A$)) = KA( VAL (A$)) + 1
 3170 KC( VAL (A$)) = KA( VAL (A$))
 3200 KA(5) = KB(5) +  INT ((KA(3) + KA(4) - KB(3) - KB(4)) / 2 + .5)
 3210 KA(6) = KB(6) +  INT ((KA(1) + KA(2) - KB(1) - KB(2)) / 2 + .5)
 3220 KA(7) = KB(7) +  INT ((KA(1) + KA(4) - KB(1) - KB(4)) / 2 + .5)
 3230 KA(8) = KB(8) +  INT ((KA(2) + KA(4) - KB(2) - KB(4)) / 2 + .5)
 3240  FOR I = 1 TO 4
 3250 CA(I, VAL (A$)) = CA(I, VAL (A$)) + 100
 3255 KC(4 + I) = KA(4 + I)
 3260  NEXT I
 3300  GOTO 3040
 4000  REM  ENCHANTEUR
 4010  & CLS: GOSUB 17100: VTAB 21: HTAB 11: PRINT "Enchanteur"
 4015 R = 1: GOTO 5020
 5000  REM  ARMURES
 5005 R = 2
 5010  & CLS: GOSUB 17100: VTAB 21: HTAB 13: PRINT "Armures"
 5020  IF OB > 9 THEN  GOTO 110
 5030  GOSUB 17200
 5040  FOR I = 1 TO 9
 5050  VTAB 7 + I: HTAB 2: PRINT I;")";EQ$(I,R)
 5060  VTAB 7 + I: HTAB 17: PRINT EQ(I,2,R);" PO"
 5070  IF EQ(I,1,R) =  < 10 THEN  IF EQ(I,3,R) > KC(3) OR EQ(I,4,R) > KC(4) THEN  VTAB 7 + I: HTAB 27: PRINT "Inut"
 5075  IF EQ(I,1,R) > 10 THEN  IF EQ(I,3,R) > KC(1) OR EQ(I,4,R) > KC(2) THEN  VTAB 7 + I: HTAB 27: PRINT "Inut"
 5080  NEXT I
 5090  HTAB 6: VTAB 21: GET A$
 5100  IF  ASC (A$) = 27 OR OB > 8 THEN 120
 5110  IF  VAL (A$) = 0 THEN 5090
 5120  IF EQ( VAL (A$),2,R) > GP THEN 5090
 5130 GP = GP - EQ( VAL (A$),2,R): GOSUB 17200
 5140 OB = OB + 1
 5150 OB$(OB) = EQ$( VAL (A$),R)
 5160  FOR I = 1 TO 6
 5170 OB(OB,I) = EQ( VAL (A$),I,R)
 5180  NEXT I
 5190  GOTO 5090
 6000  REM  ARMES
 6010  & CLS: GOSUB 17100: VTAB 21: HTAB 14: PRINT "Armes"
 6020 R = 3
 6030  GOTO 5020
 7000  REM  EXAMEN
 7010  & CLS: GOSUB 17100: VTAB 21: HTAB 17 -  INT (0.5 *  LEN (NM$)): PRINT NM$
 7020  HTAB 2: VTAB 9: PRINT RA$(RA);" ";CA$(CL)
 7030  HTAB 2: VTAB 10: PRINT "Arg : ";GP
 7040  HTAB 17: VTAB 10: PRINT "Exp : ";XP
 7050  HTAB 2: VTAB 12: PRINT "Int : ";KC(1)
 7060  HTAB 2: VTAB 13: PRINT "Sag : ";KC(2)
 7070  HTAB 2: VTAB 14: PRINT "For : ";KC(3)
 7080  HTAB 2: VTAB 15: PRINT "Dex : ";KC(4)
 7090  HTAB 17: VTAB 12: PRINT "Vit : ";KC(5);"/";KA(5)
 7100  HTAB 17: VTAB 13: PRINT "Mag : ";KC(6);"/";KA(6)
 7110  HTAB 17: VTAB 14: PRINT "Adr : ";KC(7)
 7120  HTAB 17: VTAB 15: PRINT "Per : ";KC(8)
 7130  IF OB = 0 THEN 7210
 7140  GET A$: & CLS
 7150  FOR I = 1 TO 5
 7160  VTAB 9 + I: HTAB 2: GOSUB 17400
 7170  NEXT I
 7180  FOR I = 6 TO 9
 7190  VTAB 4 + I: HTAB 17: GOSUB 17400
 7200  NEXT I
 7210  HTAB 6: VTAB 21: GET A$
 7990  GOTO 120
 8000  REM  JETER
 8010  IF OB = 0 THEN  GOTO 120
 8020  & CLS: GOSUB 17100: VTAB 21: HTAB 14: PRINT "Jeter"
 8040  FOR I = 1 TO OB
 8050  VTAB 7 + I: HTAB 6: PRINT I;")";: GOSUB 17400
 8080  NEXT I
 8100  GET A$:V% =  VAL (A$)
 8110  IF  ASC (A$) = 27 THEN 120
 8120  IF  VAL (A$) = 0 OR  VAL (A$) > OB THEN 8100
 8130  IF  FN T( VAL (A$)) THEN 8100
 8200  IF OB =  VAL (A$) THEN 8300
 8210  FOR I =  VAL (A$) TO OB - 1
 8220 OB$(I) = OB$(I + 1)
 8230  FOR J = 1 TO 6
 8240 OB(I,J) = OB(I + 1,J)
 8250  NEXT J
 8260  NEXT I
 8300 OB$(OB) = ""
 8310  FOR I = 1 TO 6:OB(OB,I) = 0: NEXT I
 8330 OB = OB - 1
 8340  GOSUB 17500
 8350  GOTO 8000
 9000  REM  FIN
 9010  GOSUB 17100: VTAB 21: HTAB 11: PRINT "Partir (O/N)";
 9020  GET A$
 9030  IF A$ = "N" THEN 120
 9040  IF A$ = "O" THEN 9060
 9050  GOTO 9020
 9060  & WINDOW0,40,0,24: HOME : TEXT 
 9062  FOR I = 1 TO 8
 9064  IF KC(I) > 99 THEN KC(I) = 99
 9066  IF KA(I) > 99 THEN KA(I) = 99
 9068  NEXT I
 9070 A =  USR (0):PL$ = "USER.PLAYER": &  DEL PL$: &  DEF PL$,2: &  PRINT PL$
 9080  PRINT NM$: PRINT NA%: PRINT NU%: PRINT CY%: PRINT CX%: PRINT CL: PRINT RA
 9090  FOR I = 1 TO 8: PRINT KA(I): PRINT KB(I): PRINT KC(I): NEXT I
 9100  PRINT GP: PRINT XP: PRINT AR: PRINT PA: PRINT PR: PRINT EN: PRINT OB: PRINT LP%
 9110  IF OB = 0 THEN 9200
 9120  FOR I = 1 TO OB: PRINT OB$(I): FOR J = 1 TO 6: PRINT OB(I,J): NEXT J: NEXT I
 9200  &  END :A =  USR (3)
 9210  &  RUN "COMB",24576
 9500  CALL 50688
 11000  REM  AUBERGE
 12000  REM  TEMPLE 
 12010  DATA Gu{rison,0
 12020  DATA M{ditation,0
 12030  DATA Pri}re FOR,20
 12040  DATA Pri}re DEX,20
 12050  DATA Pri}re VIT,20
 12060  DATA Pri}re MAG,20
 12070  DATA Pri}re ADR,20
 12080  DATA Pri}re PER,20
 13000  REM  GUILDE
 13010  DATA Intellect,Sagesse,Force,Dext{rit{
 13020  DATA Sorcier,Pr~tre,Guerrier,Voleur
 13030  DATA  100,300,400,200,0,100,200,100
 13040  DATA  300,100,200,400,100,0,100,200
 13050  DATA  400,300,100,200,200,100,0,100
 13060  DATA  300,400,200,100,100,200,100,0
 14000  REM  ALCHIMISTE
 14010  DATA Baguette,30,400,15,0,1,6
 14020  DATA Lorgnon,30,200,10,10,1,36    
 14030  DATA Grenade,20,20,0,0,20,8
 14040  DATA Gants,30,250,10,0,1,31
 14050  DATA Potion PRO,20,50,0,0,20,25
 14060  DATA Ceinture,30,600,0,0,1,12
 14070  DATA Bottes,30,400,10,10,1,17  
 14080  DATA Rune DEX,20,50,0,0,20,20
 14090  DATA Potion PER,20,20,0,0,20,37
 15000  REM  MARCHE
 15010  DATA Robe,10,1,0,0,1,0
 15020  DATA Cuir mou,10,4,10,5,2,0
 15030  DATA Cuir dur,10,15,15,10,3,1
 15040  DATA Mailles,10,40,20,10,4,2
 15050  DATA Ecailles,10,75,20,15,5,3
 15060  DATA Plaques,10,150,25,20,6,4
 15070  DATA Cuir mag.,10,100,15,10,5,1
 15080  DATA Mailles mag.,10,300,20,10,6,2
 15090  DATA Plaques mag.,10,500,25,20,8,4
 15100  REM  ARMES
 15110  DATA Dague,0,1,5,5,4,4
 15120  DATA Glaive,1,5,15,15,6,6
 15130  DATA Sabre,1,20,18,16,7,7
 15140  DATA Rapi}re,1,25,15,20,8,6
 15150  DATA Ep{e longue,1,50,20,16,8,8
 15160  DATA Lance,1,16,20,15,8,7
 15170  DATA Pavois,3,30,20,10,8,2
 15180  DATA Ecu,3,100,25,15,11,4
 15190  DATA Ep{e @ 2M,2,100,25,20,12,10
 16000  REM  AUTRES
 16010  DATA Humain,Nain,Elfe,Hobbit,Orque,Gnome  
 16020  DATA Sorcier,Pr~tre,Guerrier,Voleur 
 17000  REM  ROUTINES
 17100  VTAB 21: HTAB 3: PRINT  SPC( 28)
 17110  RETURN 
 17200  VTAB 19: HTAB 13: PRINT  SPC( 8)
 17210  VTAB 19: HTAB 13: PRINT "Arg:";GP
 17220  RETURN 
 17300  VTAB 19: HTAB 13: PRINT  SPC( 8)
 17310  VTAB 19: HTAB 13: PRINT "Exp:";XP
 17320  RETURN 
 17400  IF  FN T(I) THEN  INVERSE 
 17410  PRINT OB$(I)
 17420  NORMAL 
 17430  RETURN 
 17500  IF PR > V% THEN PR = PR - 1
 17510  IF PA > V% THEN PA = PA - 1
 17520  IF AR > V% THEN AR = AR - 1
 17530  RETURN 
